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Scourge of war waterloo how to set up multiplayer battle
Scourge of war waterloo how to set up multiplayer battle













scourge of war waterloo how to set up multiplayer battle

So yeah, it’s kind of cool to go up and see it in person and gauge how good a job we did.

scourge of war waterloo how to set up multiplayer battle

That stuff’s appropriate to a certain extent, but we’re used to looking at it in 1863 and not 2010. So going to the battlefield’s really just to get a feel for seeing it in three dimensions, in spite of all the tourists and monuments cluttering up the battlefield. Last year we supplemented that with the first open test of the multiplayer, where we rented a little conference room at a nearby hotel.īut a lot of going to the battlefield was just kind of to…you know, we’ve looked at it onscreen and looked at the maps and looked at 10 different kinds of maps. He leads a tour around for anybody that wants to go. We had one guy who did the historical scenarios, and he’s been to the battlefield like 50 or 60 times. We opened it up this year to anybody who wants to show up who’s a player. The guy who’s our wizard of CSV files is in Germany. The guy who did most of the uniforms is in England. JW: We actually started an annual tradition of having a get-together on the battlefield for everybody on the team that could make it. This is a long process, and we’re all doing it because it’s a fun thing to do, not because we’re expecting to get rich off it. I get to make the final call if we’re stuck on something and have to make a decision to keep the ball rolling, because you can easily get bogged down in the details here. So there’s a lot of dialogue between various members of the team, you know, the map people want this, the scenario people want that. Sometimes he’ll rotate it 30 degrees and tilt it a little bit to make it work, then put it out there for the team to test, leading to more back and forth until its refined and ready to go. At that point Norb will look at it and determine how implementable it is. One person might throw an idea out and it’ll ping-pong back and forth in email for a bit, and if it looks good we’ll put it in as an official feature request in the tracking system. And it’s a really cool thing to do, to take something like this and turn it into real American history.īut the whole team’s involved throughout. Norb isn’t historically minded, so this is essentially a way to give him some real challenges in coding. There’s a tremendous amount of contribution from everybody on the team. JW: It’s never quite that obvious or smooth, and it’s also more than just me in the role of the lead designer. GO: When you were trialing new features, who tended to lead? Creative or developmental?















Scourge of war waterloo how to set up multiplayer battle