


No matter what you're into, Need For Speed will probably have something to suit your tastes. Tuning and adjustments, despite their streamlined nature, are still the best the series has seen since “Underground 2.” Sure there’s no dyno tuning this time around, though that would be nice to see in a future update, but you can change spring settings, camber settings, ride height, differential settings and more. Subtle changes won’t be as evident on the street as they would be in a racing simulator, but once you swing the settings a few notches one way or the other, you’ll immediately notice a personality change. The cars’ handling characteristics operate on a pretty simple spectrum, from the loose drift option to a much tighter “grip” end. A word of advice: build a drift car, learn the physics, slide everywhere. There are multiple aids on by default to help you along, though the game really opens up when you disable these things. The cars’ default setups don’t really require you to know much about driving to have fun, and the AI really doesn’t want you to fall behind. That doesn’t mean it’s alienating or elitist, however while prior knowledge of car culture and driving will absolutely ramp up your enjoyment level, “Need For Speed makes” sure that entry into the club doesn’t require references from the Hall of Car Gods.

It’s very much a cross-section of the modern car scene. The game is set entirely at night for an “underground street racer” feel, and topped with a film grain effect reminiscent of modern Gymkhana and drift videos. Car textures are gorgeous, and encourage you to pore over your rides for hours in the garage. Who needs bumpers, anyway? Need For Speed lets you mix it up with other racers, without penalizing you for damaging your car.

There’s freedom in the cars you pick, how you drive them, and how you modify them to express yourself, much like the most popular entries in the franchise: “Need For Speed: Underground.” If you were hoping to see a successor to those games, the simply-titled “Need For Speed” is just what you’re looking for. The rebooted “Need For Speed” eschews the highfalutin world of the last series game, “Rivals,” and the ridiculously over-dramatized setting of “The Run” to return to underground street racing. This is the experience that “Need For Speed” wants to sell you. As you catch your newfound enemy at the entrance to the city, three more maniacs appear seemingly out of nowhere to join the impromptu race. You chase the interloper, following the sound of his small engine bouncing off its redline. You’re minding your business on a mountain road, cruising south towards the sleeping city of Ventura Bay when some hooligan in a modified Honda Civic blows past you at twice the posted limit.
